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bilgili avatar bilgili commented on August 14, 2024

As I have said before;

Data on disk can be 16 bits and visualisation can be 8 bit therefore data needs to be normalised and it can be time consuming. So texture data is the normalised/converted data.

Data on the other hand the raw data read from the IO. It decreases the IO access in this sense.

The latter question answer is yes.

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bilgili avatar bilgili commented on August 14, 2024

We can maybe remove one of them. It is a bit too explicit I agree.

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tribal-tec avatar tribal-tec commented on August 14, 2024

+1
The two data caches can/should be merged from a user point of view. Then, the default size for this cache should have a reasonable default, some percentage of the system memory (today, the 1GB for data cache is typically too small).

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