Comments (3)
Yeah OpenGL doesn't initialize textures, so you might see garbage. My assumption is that user will fill up textures with data before displaying it (which is not case in this example :).
from bgfx.
Ok, my bad, I thought screenshot was early on before it fills up. Yeah you should see rectangles updating, just initial state of texture in GL might be garbage.
from bgfx.
Ok, closing it then...
from bgfx.
Related Issues (20)
- D3D12: Unhandled exception when creating more than 64 samplers HOT 5
- Visual corruption using bgfx-nanovg renderer HOT 4
- Clean macOS build of examplesDebug crashes with [MTLRenderPipelineReflectionInternal vertexBindings] exception HOT 6
- Vulkan renderer crashes after only a couple thousand draw calls. HOT 12
- One test fails HOT 4
- Dynamic vertex buffers getting overwritten after bgfx::update HOT 19
- With GL renderer and wayland, switching to full screen with crtl-f results in nothing (nvidia) or not much (amd) being rendered HOT 2
- Blitting between two textures with BackbufferRatio sizes crashes when window is resized
- xx-splat - 3D Gaussian Splatting for Real-Time Radiance Field Rendering HOT 11
- Vulkan fail to create swapchain on Wayland (Call to a X11 function ?) HOT 9
- Bug: DX3D12 crash in Debug mode HOT 7
- Small fix on soname defining on ldflags for Android examples. HOT 2
- Crash on linux (default backend - vulkan) with custom window handle and native display is NULL HOT 6
- Shaderc.cpp incorrectly adds PSSL preamble to compute shader HOT 1
- macOS version compatibility HOT 2
- Bad Vulkan performance due to weak index/vertex buffer management HOT 1
- Crash on resize: Nvidia RTX 4090 + Vulkan + Linux HOT 3
- Metal: example-01-helloworld corrupted render when MSAA is enabled HOT 2
- Shifted window buffer location when resizing a window HOT 1
- Vulkan Backend - incorrect mipmap generation for cubemap frame buffers. HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from bgfx.