Comments (4)
can not "fast-forward"
this is a bug in v6.5, it will be fixed in v6.6 (see #21)
i play the "Dragon Quest Monsters 1 & 2" lost my character, I seem to remember that the ios app seems to have this problem too.
this is probably a bug with the hardware renderer, try using the software renderer as it is more accurate but it can be slower (see #24)
Instructions for using the software renderer: before choosing ROM files, go to the menu at the top, "More" > "Pre-start Options" > "Use Software Renderer" (check)
or for your UI, here is the code (use before callMain
)
FS.createPath("/", "home/web_user/retroarch/userdata/config/Beetle PSX HW", true, true);
FS.writeFile("/home/web_user/retroarch/userdata/config/Beetle PSX HW/Beetle PSX HW.opt", 'beetle_psx_hw_renderer = "software"\n');
state save very very slow.
I'll see what I can do about this in the next release, but it won't be able to get much better without completely disabling the compression.
can you can build the "pcsx_rearmed_libretro" ?
I could, but the software renderer on Beetle/Mednafen PSX is more accurate, and decently fast too.
lost method.
Module._cmd not have Module["cwrap"] to call run.
Module.cwrap('cmd_cheat_get_code', '', [])();
I'm not sure what you're saying, but if you mean there is no way to call run, use this in LDFLAGS
when building RetroArch: -s EXPORTED_RUNTIME_METHODS="['callMain', 'FS']
Then do this in javascript to call run: Module.callMain(Module.arguments);
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thanks,it can run in retroarch-ui!
Maybe there is something wrong with my game roms/bios, so "DQ1&2" is abnormal.
but:
"Module._cmd_cheat_get_code" returns a numeric handle instead of the character I want.
I need to check this javascript now. Why can't it run in ios safari?
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You need to use UTF8ToString
to get the pointer value, like so:
UTF8ToString(Module._cmd_cheat_get_code(index));
this will give you the real cheat code.
Likewise for setting a cheat code:
Module._cmd_cheat_set_code(index, allocateUTF8("CODE"));
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So that's it!
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Related Issues (20)
- how do i fast forward? HOT 2
- Major performance increase Audio Fixes HOT 4
- Project Status HOT 3
- States HOT 2
- 6.5.1 ideas HOT 1
- Embedding HOT 25
- suggestion: make a separate repo for 6.4 HOT 3
- Question HOT 5
- How do you save changes on the app? HOT 2
- How would I go about making a citra file? HOT 1
- Speed Up/Frame Throttle Not Working
- Sonic colors HOT 12
- question
- Will you add a xbox 360 core??? HOT 3
- Question HOT 2
- Building Core
- Error 0 HOT 4
- HOW DO I SAVE MY SETTINGS AHHH HOT 1
- Load local/server PSX BIOS file? HOT 1
- Stuck on loading screen each time I insert a rom HOT 6
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