Comments (6)
No worries, I've got what you meant :) Fixed! I will do a patch release later tonight, feel free to try it afterwards. Currently, we can't detect when a task (command line) failed, so we can't really do anything fancy like #1
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Thank you! Btw, I'm especially liking your work with bringing Flatpak support to more commonly used platforms and tools like with this extension and also the Flatpak GitHub action. So, thanks for your work with that!
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Install the Sdk manually first. We can't parse and prompt the user to install one.
Though such issue should indeed be fixed
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No, I mean the issue is that the flatpak I'm trying to compile only requires 3.38 Sdk and Runtime. But the extension executes the build-init command with the master
version instead.
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I see my original comment was not descriptive enough. I've updated it. Hopefully that clears it up.
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Happy to help :)
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Related Issues (20)
- Fails to run if the app has a gvfs permission
- No Flatpak manifest found in this workspace. HOT 8
- Check for valid app id is missing rules HOT 3
- Using flatpak-vscode via VSCode's Remote SSH
- Unicode character can't show HOT 1
- Fontcache error with v0.0.33 HOT 8
- Path "/run/host" is reserved by Flatpak HOT 2
- "/app/bin" is not in PATH
- Vala language server fails to start: vala-language-server.sh file does not exist HOT 15
- Nothing happens when I use this extension HOT 1
- Custom build-args not included during Build
- IntelliJ version HOT 2
- Add .flatpak-builder to rust-analyzer.files.excludeDirs
- Build error when `FLATPAK_ID` is used in `build-commands`
- Default to the Devel manifest
- rust-analyzer is using all memory HOT 1
- Diff to `.vscode/settings.json` HOT 2
- No Flatpak manifest found in this workspace HOT 6
- Automatically detect rust-nightly flatpak sdk HOT 2
- Archive source types don't seem to be extracted before executing build-commands HOT 3
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