Related Issues (20)
- Bevy UI: image doesnt work with width: Val::Auto
- `ImageBundle` does not have a `BorderRadius` field for rounded corners
- Rounded borders bleed background pixels HOT 1
- Conversions missing for Vec --> Unorm8x4
- bevy_gizmo draw AABBs: Allow showing based on visibility
- Slow memory leak HOT 4
- Open USD support
- Observers and hooks doesn't pair well with mapped entities HOT 1
- Panic when a despawning `Entity`'s observer spawns an `Entity`
- 3D Rendering / Visibility range web example panicked HOT 1
- bevy_math's `libm` feature should probably apply to bevy_math's internal code HOT 3
- Using SubState in run condition function panics if ParentState is not on HOT 2
- Mesh thickness prepass textute
- Customize `BorderRadius` aliasing
- Need better examples for vertex shaders in 3d meshes HOT 1
- Crash due to wgpu during startup on Wayland HOT 8
- Wrong url for error 'b0001' HOT 1
- `Option<SystemId>` doesn't support `Reflect` while `Option<Entity>` does HOT 2
- `BorderColor` should impl `From<Color` HOT 2
- Borders are not rendered for `ImageBundle` nodes
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