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using Berke.Collections;
using Berke.Information;
using Berke.Details;

public class Berke : GameDeveloper
{
const string NAME = "Berke";
int _age = 24;
string[] _interests = {"Game Development", "Programming", "Learning", "Game Design", "Games", "Video Editing", "Geek"};


override void IntroduceSelf() {
Debug.Log($"Im a self-taught software engineer specialized in game development who mainly utilizes Unity and C# while developing games. {_interests[0]} serves as my primary passion, and i am consistently devoted to acquiring new knowledge and diligently honing my skills through frequent practice. I find great enthusiasm in the process of coding new features, refactoring my code, optimizing the current state of the game or my code, altering the design based on feedback so on and so forth. Each of these elicits a profound sense of excitement within me.");
}

}

🌐 Socials:

LinkedIn Instagram

💻 Tech Stack:

UNITY C# .Net UNREAL C++ Aseprite Canva Trello

📊 GitHub Stats:



Berke Konargöçer's Projects

kongey-donk icon kongey-donk

Redesigned Donkey Kong clone for portfolio and fun purposes

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