Comments (6)
I can probably add a syntax to make multi-world linking of mutexes work. No technical reason why it cant work
from traincarts.
My trains don't even teleport now, and I get this in the log:
[12:40:03 ERROR]: [Train_Carts] Failed to execute GROUP_ENTER for SignActionTeleport at {world x=192 y=75 z=-2249}:
java.lang.NullPointerException: Cannot invoke "com.onarandombox.MultiversePortals.MultiversePortals.getPortalManager()" because "this.plugin" is null
at com.bergerkiller.bukkit.tc.portals.plugins.MultiversePortalsProvider.getPortalDestination(MultiversePortalsProvider.java:33) ~[TrainCarts-1.20.1-v3-SNAPSHOT-1444.jar:?]
at com.bergerkiller.bukkit.tc.portals.TCPortalManager.getPortalDestination(TCPortalManager.java:55) ~[TrainCarts-1.20.1-v3-SNAPSHOT-1444.jar:?]
at com.bergerkiller.bukkit.tc.signactions.SignActionTeleport.execute(SignActionTeleport.java:77) ~[TrainCarts-1.20.1-v3-SNAPSHOT-1444.jar:?]
at com.bergerkiller.bukkit.tc.signactions.SignAction.executeOneImpl(SignAction.java:436) ~[TrainCarts-1.20.1-v3-SNAPSHOT-1444.jar:?]
This is with multiverse-portals.
Train_Carts: v1.20.1-v3-SNAPSHOT (build: 1444)
BKCommonLib: v1.20.1-v3-SNAPSHOT (build: 1605)
Server: git-Paper-65 (MC: 1.20.1)
from traincarts.
Did multiverse portals actually enable properly? Can you check the server log whether it enabled prior?
EDIT
nvm I see what went wrong, give me a moment
from traincarts.
This should fix it. I broke it when I rewrote that logic using SoftDependency api. https://ci.mg-dev.eu/job/TrainCarts/1450/
(Should add that the main issue isnt fixed yet or implemented of course)
from traincarts.
thanks for the swift response! I'll give that a spin when I can restart server and report back (sorry to hijack this issue!)
from traincarts.
confirmed, teleport to portal working again (without mutex)
from traincarts.
Related Issues (20)
- When typing `/train speedlimit` without any additional arguments, get the current speed of the train back. HOT 6
- [Request] Option to exempt Weighted Pressure Plates (or pressure plates in general) from pressure plate logic HOT 6
- Signs not working in 1.19.4 HOT 2
- All players will be kicked by server when trying editing a SignLink sign HOT 9
- Add stopwatch placeholder
- Spinning wheel animations go wild at speed HOT 8
- Train chests don't always preserve cart orientation/flipped status HOT 4
- Locked, Finite Train Chests Should Be Removed from the Player’s Inventory HOT 3
- Combined trains break apart after server restarting HOT 42
- Interesting deadmessage HOT 4
- After waiting at waiter sign, trains aren't launched to full speed again HOT 28
- Announce next destination HOT 1
- Folia Support HOT 3
- Failed to perform physics HOT 16
- multiple trains in/waiting at spmutex enter region after server restart HOT 38
- Switcher sign fault not switching rail to the left HOT 1
- Update the demo
- Cannot place MineCarts outside vanilla worldheight HOT 21
- Configuration Option for Permanent Chunk Loading to Reduce I/O Pressure in Train Carts HOT 4
- Powered Rail Bug HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from traincarts.