Comments (4)
Traincarts has a GroupCreateEvent, and Id be willing to add some special extra events for when a spawn signs spawns it / player spawns it. Would this be something you could implement yourself with a simple event listener + config and cancelling the event?
This is one of those things which is infinitely customizable, like adding player roles that bypass it or adding exceptions to 'main server spawn signs' or stuff. So I'm hesitant to add something substandard only for requests to come in to turn it into a homer car.
An add-on/custom plugin would fit better here I feel
from traincarts.
That's fair, I hadn't really thought people would want exceptions to a hard limit cap which is what I was going for here when it comes to a world limit. I'll have to have a look to see if a custom plugin to handle a limit would work for our use-case or not and what we might need to either contribute here or ask to get added.
from traincarts.
This is something better suited for inclusion.
A configurable entity limit per world would be valuable for a majority of consumers, especially those trying to limit the amount of overall entities on their server, alongside those who run servers with minimal memory allocation.
It doesn't seem like that big of a stretch to include a configurable value, and even further, a boolean toggle to determine whether or not to use the field at all (or allow a value of -1 for uncapped entity placement).
A possible better option would be to set the limit for individual users but that would require more effort.
Unfortunately, if you (the plugin author) cannot provide this patch, we will not be able to utilize this plugin as our development force is so thin you could see through it like a pane of glass, and as a result we don't have the time or capacity to make the necessary adjustments ourselves, not to mention our policy has been adjusted to exclude custom maintained projects.
from traincarts.
Closing issue, not suitable for adding into TrainCarts directly
from traincarts.
Related Issues (20)
- [Request] Option to exempt Weighted Pressure Plates (or pressure plates in general) from pressure plate logic HOT 6
- Signs not working in 1.19.4 HOT 2
- All players will be kicked by server when trying editing a SignLink sign HOT 9
- Add stopwatch placeholder
- Spinning wheel animations go wild at speed HOT 8
- Train chests don't always preserve cart orientation/flipped status HOT 4
- Locked, Finite Train Chests Should Be Removed from the Player’s Inventory HOT 3
- Combined trains break apart after server restarting HOT 42
- Interesting deadmessage HOT 4
- After waiting at waiter sign, trains aren't launched to full speed again HOT 28
- Announce next destination HOT 1
- Folia Support HOT 3
- Failed to perform physics HOT 16
- multiple trains in/waiting at spmutex enter region after server restart HOT 38
- Switcher sign fault not switching rail to the left HOT 1
- Update the demo
- Cannot place MineCarts outside vanilla worldheight HOT 21
- Configuration Option for Permanent Chunk Loading to Reduce I/O Pressure in Train Carts HOT 4
- Powered Rail Bug HOT 3
- An error occurred while enabling in 1.21 HOT 5
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