Comments (2)
Sadly the survival aspect of traincarts is already very debatable. There's quite a lot of features which can be exploited in survival, so idk how much value more survival components for traincarts brings.
I have things planned for the future that will hopefully make the survival aspect less command-oriented though, and I might consider this sort of feature then.
Traincarts does already have this very niche hardly known feature called pickup (to have chest minecarts pick up items) and block breaking (breaks blocks and drops items to the side of the rails) which were meant for a farming mechanic. Just nobody uses it :)
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On our server we use the the train carts as actual trains, we have different mines for players to ship their items back to a shipment yard that gets processed and then we have a train that ships out food and tools for the players at their mines. Its kind of automated sort of, I usually run the shipment yard.
Now I knew about the pickup setting it is on, however I'm just now learning about the blockBreakTypes. I'll throw the idea out to the miners of the server and see if they want to try and use this. Sadly however it only breaks to the left and right of the rails. Oh well, I'll let their imaginations come up with some ideas.
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Related Issues (20)
- [Request] Option to exempt Weighted Pressure Plates (or pressure plates in general) from pressure plate logic HOT 6
- Signs not working in 1.19.4 HOT 2
- All players will be kicked by server when trying editing a SignLink sign HOT 9
- Add stopwatch placeholder
- Spinning wheel animations go wild at speed HOT 8
- Train chests don't always preserve cart orientation/flipped status HOT 4
- Locked, Finite Train Chests Should Be Removed from the Player’s Inventory HOT 3
- Combined trains break apart after server restarting HOT 42
- Interesting deadmessage HOT 4
- After waiting at waiter sign, trains aren't launched to full speed again HOT 28
- Announce next destination HOT 1
- Folia Support HOT 3
- Failed to perform physics HOT 16
- multiple trains in/waiting at spmutex enter region after server restart HOT 38
- Switcher sign fault not switching rail to the left HOT 1
- Update the demo
- Cannot place MineCarts outside vanilla worldheight HOT 21
- Configuration Option for Permanent Chunk Loading to Reduce I/O Pressure in Train Carts HOT 4
- Powered Rail Bug HOT 3
- An error occurred while enabling in 1.21 HOT 5
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