Comments (1)
We in the BattleTech modding community are actually relying on FullName
.
Due to only recently allowing HarmonyX, all mods need Hamony1 and expect some old prefix behavior for skipping, so we wrap those nicely. Wrappers are created in dynamically assemblied assembiles, but with the same FullName
as the original patch method. Postfixes and prefixes would not be connected anymore if AssemblyQualifiedName
is suddenly used, as they are in different assemblies.
I really wish we could just specify an identifier via an attribute, that the __state variable is then using instead of that implicit stuff. Its already bad enough that for __state to work, pre and postfix have to be in the same class.
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Related Issues (20)
- [Wiki] Typos in section 1.4 HOT 1
- [Wiki] Error using the provided postfix in section 1.4 HOT 1
- When will v2.11.0 be published on NuGet? HOT 2
- Android IL2CPP Support
- v2.11.0: patch with "ref string" on "static external" method produces garbage HOT 5
- Harmony doesn't work when path contains non-ANSI characters HOT 1
- How do I call a private function within a postpatch HOT 8
- Harmony Unpatch and repatching causes transpiler IL errors HOT 1
- Pass-through transpiler messes up leave labels in inner `MoveNext()` with `try/finally` block HOT 2
- IDK HOT 2
- Does it support NET6? HOT 1
- Label Jump HOT 2
- Empty Transpiler Causing Issues HOT 1
- How to override explicit interface methods? HOT 1
- When did it start to support net 7 or 8? HOT 1
- Cannot unpatch extern method patch
- Patching ref parameter with IL2Cpp results in invalid IL
- Usage with unity
- Empty Harmony Annotations Cause ArguementException: No Target Method Found HOT 2
- Skipping a patch when a method isnt found HOT 1
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