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Alexander Ortiz



Programmer and computer nerd from Carrollton TX

Hire Me

  • email: [email protected]
  • discord: BBQGiraffe#1450
  • minimum commision is 20$ an hour
  • I can write fast, low-resource code
  • experienced in both Linux And Windows software development
  • comfortable with several languages and game development tools/libraries
    • have written custom engines in C, C++, and C#
    • Godot and Unity
    • Arduino/Raspberry Pi robotics programming using C++
    • Tiled
    • SDL2, SFML, OpenGL
    • OpenCV
  • can port your legacy code to newer platforms(see Neapolitan-Doom on my pinned)
  • ok with both in-person and online work



Anurag's GitHub stats

BBQGiraffe's Projects

alexsgamehub icon alexsgamehub

Backup of Alexs Game Arcade, due to the fact that the backups on the hosting site I use are only updated every few days

bbqlib icon bbqlib

cross-platform game library (Bring Your Own Engine)

bfwe icon bfwe

BBQGiraffe's Fucking Wizard101 Extractor(mind the spaghetti code)

cavediver icon cavediver

open source ASCII roguelike written in pure C

dospride icon dospride

A generator for various pride flags targeting MS-DOS

hotsauceecs icon hotsauceecs

simple data-oriented ECS, used in my personal game engine

imguisfmlnet icon imguisfmlnet

Port of https://github.com/eliasdaler/imgui-sfml for ImGui.NET

libhugo icon libhugo

C++ library for reading image and sound data from Hugo's House Of Horrors and Nitemare 3D

neapolitan-doom icon neapolitan-doom

adds new features and bugfixes to Doom while remaining as vanilla as possible

ppgdoom icon ppgdoom

source code for my People Playground Doom Weapons mod

rockbox icon rockbox

rockbox with some improvements to the DOOM port

sdl icon sdl

Simple Directmedia Layer

sdl_fontcache icon sdl_fontcache

A generic font caching C library with loading and rendering support for SDL.

sn0wballmono icon sn0wballmono

older version of my in-house game engine, it's shit, I swear the new one is pretty decent

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