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Barsonax avatar Barsonax commented on June 4, 2024

Rewritten this code so that it now generates a nodegrid based on a simple intermediate format. This moved most of the complexity to the core pathfindax library and made the generation alot faster for tilemaps. Its also much easier to add collisions to certain nodes before generating them which is used in the newly added unit tests.

from pathfindax.

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