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Yarpen Wong's Projects

4d-raymarching icon 4d-raymarching

a Unity framework to create spacial 4 dimentional games, using raymarching

acerolafx icon acerolafx

A suite of GShade shaders for Final Fantasy XIV

dem-bones icon dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

doffer icon doffer

A stash of maya rigging scripts for biped rigging

edgenormals icon edgenormals

An aseprite script to compute fake normal maps at the edges of sprites.

ejoy2d icon ejoy2d

A 2D Graphics Engine for Mobile Game

engine icon engine

Crossplatform C++11 2D Game Engine for Desktop and Mobile games

gasdocumentation icon gasdocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

hackrf icon hackrf

low cost software radio platform

laplaciandeformplugin icon laplaciandeformplugin

My laplacian mesh deformation plugin for maya. Compiled for linux and complete with python management script.

o3de icon o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

oisin icon oisin

Oisín: Wave Function Collapse for poetry

openrct2 icon openrct2

An open source re-implementation of RollerCoaster Tycoon 2 🎢

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