- š Hi, Iām @aya-mrm
- š Iām interested in software ingeneering and autonomous software agents.
- š± Iām currently a Phd student
- šļø Iām looking to collaborate on ...
- š« How to reach me ...
aya-mrm Goto Github PK
Type: User
Type: User
Using heuristic search Best-First and A* with BFS (with manhatan distance) methods to solve 8-puzzle
A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
All course work for AER1516 - Motion Planning for Robotics (Winter 2022) graduate-level course at University of Toronto
Implementation of Risk Game using C# with multiple AI agents.
C# implementation of algorithms from Russell And Norvig's "Artificial Intelligence - A Modern Approach"
Pseudocode descriptions of the algorithms from Russell And Norvig's "Artificial Intelligence - A Modern Approach"
Python implementation of algorithms from Russell And Norvig's "Artificial Intelligence - A Modern Approach"
A 2D A Star (A*) pathfinding implementation in C# focused on ease of use
Config files for my GitHub profile.
Trajectory planning in a limited-observable environment
Learning Real Time A*
Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. Also usually there are obstacles between these two points which robot should avoid. Here is a program to solve pathfinding problem with 4 algorithms(A* , RBFS , LRTA* , SMA*)
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
Common used path planning algorithms with animations.
Solving simple puzzles and games with solvers.
about Nancy and DDNancy
a web based GUI for the risk game with several AI agents
In this repo, we tried to solve one of the famous search problem in the field of AI, RISK game. we solved simplified and abstract version of it
RISKY is a simple abstract version of the classic strategy Game (RISK), provided with a an easy to use web-based GUI.
On-line robot navigation using a variation of the hill-climbing algorithm for on-line local search, called Learning real-time A* (LRTA), to generate the robot motion.
Implementation for A-star and BFS Algorithms to solve a NxN grid sliding puzzle problem.
Contains code for expansion policies, decision-making and backup rules, and h-cost learning strategies for combining to make real-time heuristic search algorithms.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
š Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ššš
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ā¤ļø Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.