Comments (1)
Resolved in 746a72d
from ecez.
Related Issues (20)
- GroupComponents function: Allow registering multiple components in a single tuple/array HOT 2
- Simplify shared state API HOT 1
- support loading file with subset of component types HOT 1
- support saving a subset of components HOT 1
- Component storage is not aligned
- getComponentPtr
- getComponents
- Individual component allocators
- Clean up repetitive switch cases in meta.zig HOT 1
- support multiple storages per scheduler
- Using functions directly in a scheduler trigger a zig compiler TODO
- createEntity with tuple trigger issue in zig compiler
- Entity Prototype
- remove comptime var workaround
- storage edit queue to queue edits during dispatch HOT 1
- zig-gamedev deps should be fetched through zon HOT 1
- only allow pointers as shared state (heap only) HOT 1
- EventArgument error: reified structs must have no decls HOT 1
- Replace zjobs with std.Thread.Pool HOT 1
- Allow multiple EventArguments for a single Event
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