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devongovett avatar devongovett commented on August 23, 2024

Well it does this to avoid making the user wait for too long before the audio starts playing. There's no way to do actual HTTP streaming in JavaScript yet so the only way is to make small chunk requests. If you want to change the chunk size, you can set the chunkSize property of the HTTPSource object. If you just made a Player, you can access the source through the asset.source property, so all together set player.asset.source.chunkSize = whatever. Eventually, I'd like to make the chunk size change depending on network conditions and the file size of the actual audio file, or just get actual streaming in the browser, but this works for now. Let me know if that doesn't work for you.

from aurora.js.

filerun avatar filerun commented on August 23, 2024

Years later I am having the same problem. The average file size of a FLAC track is 30 MB. That means 30 requests from a single user. Not only that, but because Internet speeds nowdays are quite high, some network filters my block the user thinking its a denial-of-service attack. Apparently the only chunk needed for starting the playback is the first one. It would be great to just download 1MB and the rest of the file entirely.

from aurora.js.

fatshotty avatar fatshotty commented on August 23, 2024

hi @filerun
I added this lines of code in my project and it works fine.

AV.HTTPSource.DEFAULT_CHUNK_SIZE = 1 << 20;

var old_loop = AV.HTTPSource.prototype.loop;
AV.HTTPSource.prototype.loop = function(){
  this.chunkSize += this.chunkSize / 2;
  old_loop.apply(this, arguments);
};

In this way chunkSize is progressively incremented

Hope this helps

Fabio

from aurora.js.

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