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atynagano's Projects

custommeshcomponent icon custommeshcomponent

The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.

egui-swash icon egui-swash

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

glam-rs icon glam-rs

A simple and fast linear algebra library for games and graphics

graphics-awesome icon graphics-awesome

コンピュータグラフィックス&物理ベースアニメーションに関する論文

inkwell icon inkwell

It's a New Kind of Wrapper for Exposing LLVM (Safely)

rsl icon rsl

A Rust compiler front-end for IDEs

rust-gpu icon rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

ue4shaderplugindemo icon ue4shaderplugindemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

viasfora icon viasfora

A Visual Studio Extension containing miscellaneous improvements to the editor.

vulkano icon vulkano

Safe and rich Rust wrapper around the Vulkan API

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