Giter Club home page Giter Club logo

Comments (4)

GoogleCodeExporter avatar GoogleCodeExporter commented on July 29, 2024
Should this containers refill or are they empty after the first time?

Original comment by [email protected] on 12 Dec 2010 at 2:55

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 29, 2024
That depends on the item. A chest with an emerald would not refill but a 
beehive with honey would. Unless you kill all bees, that is.

Original comment by [email protected] on 15 Dec 2010 at 11:18

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 29, 2024
Containers are now implemented in the code. They use the same logic as usual 
loot bags, but are just not shown as lootbags on the mainview. Mapobject type 
"container" can now be created, that will use a droplist to determine what 
items should be in the container initially.

Since we are re-using the loot bag logic, they will be persisted in the 
savegame file. Anything you place in the container will be persisted, and any 
contents (partial or full) will also be persisted.

Containers will be stocked with new items the first time you enter the map (or 
load a savegame older than 0.6.8).

When creating maps, we should place graphic objects (chests, item piles) to 
make it obvious that there is something that can be picked up on such tiles.

Now we just need to update the maps to place container mapobjects on the maps 
that should contain them, and crete the corresponding droplists of items.

Original comment by [email protected] on 9 Jan 2011 at 11:01

  • Changed state: Started
  • Added labels: Milestone-0.6.8

from andors-trail.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 29, 2024
Released in v0.6.8 . Closing.

Original comment by [email protected] on 24 Feb 2011 at 9:32

  • Changed state: Fixed

from andors-trail.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.