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Comments (7)

kevin-hirsch avatar kevin-hirsch commented on August 15, 2024

What is the compiler error you got?
I put this case because it was part of the enum and I prefer handle all enum cases in a switch to avoid forgot about one.

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foffux avatar foffux commented on August 15, 2024

Hello
Have a look at two pictures I attached. Moreover, storyboard you did complains about Xcode 5, it wants Xcode 6.
Hope this helps.
schermata 2015-01-31 alle 09 45 05
schermata 2015-01-31 alle 09 45 32

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kevin-hirsch avatar kevin-hirsch commented on August 15, 2024

Why do you need Xcode 5.1?
I do not think I am going to make it compatible with Xcode 5 because we'll soon have to use Xcode 6 to use iOS 8 SDK. As Apple said:

As we announced in October, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

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foffux avatar foffux commented on August 15, 2024

Ok I agree and I think I will shift to Xcode 6 soon. I thought you wanted
to have also this compatibility. If you do not, no problem.

2015-02-04 22:28 GMT+01:00 Kevin Hirsch [email protected]:

Why do you need Xcode 5.1?
I do not think I am going to make it compatible with Xcode 5 because we'll
soon have to use Xcode 6 to use iOS 8 SDK. As Apple said:

As we announced in October, beginning February 1, 2015 new iOS apps
submitted to the App Store must include 64-bit support and be built with
the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow
the same requirements. To enable 64-bit in your project, we recommend using
the default Xcode build setting of “Standard architectures” to build a
single binary with both 32-bit and 64-bit code.


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#24 (comment)
.

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kevin-hirsch avatar kevin-hirsch commented on August 15, 2024

Yes I will stay with Xcode 6 compatibility but I will change my README.md which precise Xcode 5. Thanks!

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foffux avatar foffux commented on August 15, 2024

Ok that information in readme file does not cost anything :-)
good job anyway

2015-02-05 9:06 GMT+01:00 Kevin Hirsch [email protected]:

Yes I will stay with Xcode 6 compatibility but I will change my README.md
which precise Xcode 5. Thanks!


Reply to this email directly or view it on GitHub
#24 (comment)
.

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kevin-hirsch avatar kevin-hirsch commented on August 15, 2024

Thank you! :)

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