Comments (5)
It actually crashed when I clicked OK on the "this folder will be copied" dialog.
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The crash is not suprising. The Steam version of Factorio does not behave like the zipped versions. The location setting should therefore not be used to add the Steam version.
For now, there is no way to use the Steam version from within ModMyFactory. I will add support for it in a later patch, it's on my todo list.
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It still wants to move the files from the folder to another folder because of how the app manages the different versions of the game.
Adding the Steam version of the game from folder (SteamLibrary/steamapps/common/Factorio) however worked great for me.
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But I guess Steam will then no longer detect the game, will it?
Anyway, I will add support for the steam version in a way that won't move any files so nothig will break.
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The Steam version of Factorio is supported as of version 1.2.0.
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Related Issues (20)
- ModMyFactory works but complains about 0.17's new hidden dependencies feature. HOT 1
- loading random mods HOT 3
- Auto-selecting updated mods HOT 3
- ModMyFactory and Factorio disagree about which mods are enabled HOT 1
- error whenver i click link HOT 1
- Not updating properly HOT 1
- Crash when selecting specific mod HOT 1
- Crash when launching pre-release version.
- Mod with missing dependency causes startup crash
- [REQUEST] Required dependencies HOT 1
- Crash on open HOT 1
- Not using system proxy setting HOT 1
- Mods not being enabled on launch of steam version HOT 2
- Crash on adding a new mod HOT 3
- [REQUEST] Cross-Platform? HOT 3
- Remove crashes HOT 1
- crashes right away HOT 1
- error while updating mods
- Do you actively monitor pull requests? HOT 1
- Putting MMF portable inside factorios install folder then adding a version from folder does infinite recursion until harddisk is full HOT 1
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