Comments (2)
Mateusz Loskot also suggests storing the values of fence.getXs and getYs to avoid unnecessary calls.
from lag.
Support for laz added to the latest testing branch, so lag will now load laz files if given them. However, no improvements are presently in place, and furthermore, it seems that LAG is deciding what files to accept or reject based on filenames, which is not good practice.
Ideally, LAG should interrogate laslib on whether it can load any given file and act appropriately. This would transfer the matter of file support upstream into laslib.
from lag.
Related Issues (20)
- Installation and Dependencies HOT 4
- OpenGL Versions
- Classification Race Condition HOT 5
- Tabs and Spaces HOT 1
- File Choosing HOT 2
- Refreshing Segfault HOT 3
- Changing Resolution Base and Refreshing
- Get Profile Segfault HOT 4
- Programmable Colour Responses
- Heights Button Inaccuracies
- Persistent Frame in Profile Window HOT 4
- Quadtree Memory Efficiency
- Quadtree Thread Management HOT 13
- Ineffective Ruler
- Friend Classes
- Screen Width and Missing Widgets HOT 1
- ASCII Files Don't Load HOT 1
- Debugging & Logging Sessions
- Quadtree Deletion Segfault HOT 1
- [question] What is the simplest way to feed data to LAG? HOT 5
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from lag.