Comments (2)
Open up the solution in Visual Studio (the .sln file). If you have it installed with mfc and the other libraries mentioned in the README, it should be easy from there. You might need to change some paths in the project, since you obviously won't have exactly the same paths as me for the installed libs. Shouldn't be a big deal.
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I reopened this in case you have more questions... compiling should be rather easy for somebody with some little familiarity with VS.
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Related Issues (20)
- Add a spaceship HOT 1
- Implement a better gamma correction than the default
- Use multisampling instead of glEnable(GL_POLYGON_SMOOTH) for antialiasing
- Improve shadows
- Implement HDR?
- Movement smoothing HOT 2
- Avoid loading the same texture twice
- Improve camera movements with keyboard or mouse
- Obj file loader: normals can be missing
- Add blooming for sun(s)
- about android HOT 1
- Improve spaceship movements
- Add parallax mapping?
- Add 3D appearance to atmosphere
- Physically based rendering?
- Object loader and rendering
- More layers/details HOT 1
- Add instancing HOT 2
- The 'moon hack' is slow, replace it with something faster HOT 1
- Add skysphere HOT 1
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