Comments (4)
Working as intended. Tectonic introduces a completely different cave generation system, which means Tectonic and vanilla caves do not align.
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Working as intended. Tectonic introduces a completely different cave generation system, which means Tectonic and vanilla caves do not align.
Hi, sorry for being kinda late but I was wondering, does tectonic actually have a completely custom cave system or does it use pre-1.18 cave logic? How much work would it be to port the new cave generation over? I might take a look if it's not a herculean effeort.
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My information was for an older version of Tectonic. Tectonic v2.1 and above use vanilla cave generation.
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Oh great, thanks for the quick reply!
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Related Issues (20)
- small comment HOT 1
- new update makes the mod not load minecraft HOT 15
- Fabric 1.20.1 server still crashing with v2.3.5a update HOT 4
- tectonic.json - Possible to mimic "vanilla" terrain, or only use the extra features? HOT 2
- possibility of changing world gen height limit in config? HOT 1
- crash on my modpack when i load it HOT 2
- Tectonic and Lithosphere Height Limited 1.20.6 HOT 3
- [1.21 DP] Console spam HOT 1
- 1.21 Trial Chambers are conspicuous in deep oceans
- v2.3.5a & b doesn't load on the new Fabric 0.92.2 version HOT 1
- Incorrect usage of minecraft:max function causing log spam HOT 1
- Applied 0 biome modifications to 0 of 163 new biomes
- when i try to create a new world with 1.19.2 version it doesnt let me and says "failed to verify datapacks"
- Floating Biomes
- Coastside terrain Generation HOT 5
- version 1.21 is considered incompatable HOT 4
- Suggestion: Cave adjustments for increased height/terrain scaling
- Lava at y level -55 updates incorrectly and causes crash when chunk is loaded
- "To use this datapack, Terratonic must load above Terralith in the datapack list!" how can i ensure that on a server HOT 8
- Terratonic 1.21
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