Comments (3)
Yeah I'm having the same problem, I'm trying to mess around with some of the datapack files to see if I can fix it. I'll let you know if I get anything working.
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ok.. so I sort of found a solution. I completely removed the original water feature using the noise settings for the swamp biome and making it impossible for it to spawn. Then I created a new feature that was similar to the lush cave dripleaf pool. However I swapped the clay for mud to fit the them of a swamp. I kept the dripleaf to add a little extra (personal preference). It ended up looking like this: (I have some json files that changes the tree growers, and the water flow is from a small aquifer behind me so it's not related to the small pools)
from tectonic.
Should be fixed in v2.1.1.
from tectonic.
Related Issues (20)
- version 1.21 is considered incompatable HOT 4
- Suggestion: Cave adjustments for increased height/terrain scaling
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- Terratonic 1.21 HOT 4
- No Caves datapack compatibility HOT 1
- Huge Cliffs HOT 4
- Request compatibility with The Lost Cities mod HOT 1
- [Datapack] Tectonic + Terralith or Terratonic HOT 4
- Terralith's scarlet mountains turn to dirt mountains with Tectonic increased world height HOT 3
- hey, im playing on 1.21 fabric. tectonic world loading error HOT 1
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- Cave Generation Disrupting Underground Modded Structures HOT 1
- World height increase issues HOT 2
- Terratonic crashes when generating a specific chunk HOT 1
- Weird Terrain Gen HOT 1
- Deeper ocean
- single biome doesnt work
- crash on version 1.20.1 2.5.3a HOT 5
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