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Comments (6)

Andrettin avatar Andrettin commented on September 27, 2024

Unfortunately, I couldn't reproduce this issue, with or without using a custom hero (I tried it with the 3000 BC start date for Earth).

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KroArtem avatar KroArtem commented on September 27, 2024

I had another crash whilst trying to create a new game but now it happened without my hero added.

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KroArtem avatar KroArtem commented on September 27, 2024

screenshot from 2016-02-04 03 57 40
Here are my options when this crash occured.

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KroArtem avatar KroArtem commented on September 27, 2024

The only thing I managed to find is that with such settings in grand_strategy.cpp:1588

new_tile_name = GenerateName(PlayerRaces.GetCivilizationLanguage(civilization_id), "terrain-" + NameToIdent(GrandStrategyGame.TerrainTypes[this->Terrain]->Name));

this->Terrain is -1 which means it accesses out of bounds memory which can potentially lead to segfault. Why does it happen is another question and I don't know the answer. :)

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Andrettin avatar Andrettin commented on September 27, 2024

Thanks, that's very helpful :)

I've uploaded a fix to that, hopefully it will solve this issue as a whole:
0fe43c0

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KroArtem avatar KroArtem commented on September 27, 2024

Yes, it is working now (at least new gsm game starts) so I'm closing this ticket.

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