Comments (5)
Most likely the guys at PlayDeb forgot to define ENABLE_USEGAMEDIR=OFF
in the CMake call, so wyrmgus tries to load its configuration from the game data dir (which is read-only).
It's not the first time I see PlayDeb games crashing out of the box, I guess they don't really test their packages...
from wyrmgus.
That indeed seems like the probable source of the issue, Akien. The preferences.lua file is created by the game if it doesn't exist, so the directory being read-only would explain that.
from wyrmgus.
So the next step would be to make a bug report at https://bugs.launchpad.net/getdeb.net
@PhoenixRiver if you're willing to do that, it would be great. Then you can also follow up on the update and check that it will fix the issue.
from wyrmgus.
from wyrmgus.
Getdeb updated and having installed the update everything starts up :) - thank you :)
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Related Issues (20)
- Potential Desync Issue for Unit Circle Selection HOT 1
- wyrmgus binary no longer installed, instead it's the libstratagus.a
- Segfault after starting first scenario HOT 1
- 4.1.3 installs static library instead of a binary HOT 2
- Compilation error HOT 25
- Incorrect window size in game with multimonitor configuration HOT 2
- 5.1.1 does not build HOT 11
- Steam game crash after selecting Smithy to build HOT 7
- Cannot save a game HOT 17
- Missing include files HOT 5
- A Bargain is Struck Raft Crash HOT 1
- Compile error, no return in non-void function HOT 1
- -Werror=format-security HOT 3
- Crash when trying to create multiplayer game HOT 1
- Crash when loading a savegame HOT 2
- Problem with translation via module
- Conditional Requirement Strings on Wyrmsun HOT 10
- Compiling error when build on macOS
- Clarification on how Factions can be set to upgrade to/from one another HOT 3
- Compilation error with recommended version of Boost
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