Comments (3)
Actually, no, You have to calibrate your room in SteamVR correctly:
- start the streaming with ALVR
- start the room setup
- put the headset on the ground and calibrate a "standing" room with the headset on height 0
- You might need to prevent the Quest from going into sleep mode by covering up the sensor between the lenses
Now the floor in the Oculus and the floor of SteamVR match. You can press and hold the oculus button on the right controller to recenter the space at your current position!
If you still want to adjust your playspace, use Advanced Settings inside of SteamVR
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Thank You. It works.
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A side note for those finding this -- if you've done the full Steam setup at least once, and the floor wanders off later (like after updating ALVR), in the mentioned Advanced Settings you can pick "Fix Floor" and just put a controller on the floor, and it'll reset it super easy.
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Related Issues (20)
- Handshake error for 5996.client: Cannot find audio device which name contains "pipewire" HOT 4
- Cannot detect headset.
- Build Failures With Bad AV1 Dependencies (Old `libav`) HOT 2
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- Error "/home/(USER)/.config/openvr/openvrpaths.vrpath does not exist" when trying to launch SteamVR through ALVR HOT 2
- So ALVR link suck so bad and crash for a gazillion times I turn back to steam link and it works great HOT 1
- ALVR not displaying to quest 2 Linux mint HOT 4
- Newest nightly APK doesn't run on Quest 2 HOT 1
- ALVR audio script mic only working about 1/3 of the time.
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- Hardware encoding isnt supported while its on my gpu HOT 8
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- Keep getting Cannot find audio device which name contains "pipewire" HOT 10
- feat: Monado support
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