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Comments (4)

asherkin avatar asherkin commented on May 18, 2024 1

Please review the guidelines for contributing to this repository, as you were asked to on the form when submitting this issue.

Particularly:

  • What is your end goal, or what are you trying to accomplish?
  • Why is this necessary, or what benefit do you see with it?
  • Will this be useful to others?

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ramonberrutti avatar ramonberrutti commented on May 18, 2024

Thanks @asherkin

  • What is your end goal, or what are you trying to accomplish?
    Check SteamId when Player Connect and Reject them with the Native RejectMsg.

  • Why is this necessary, or what benefit do you see with it?
    Don't is necessary in the most of the case.

  • Will this be useful to others?
    Yes, for other people that want to do the same that me.

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KyleSanderson avatar KyleSanderson commented on May 18, 2024

Use GetClientSteamID.

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ramonberrutti avatar ramonberrutti commented on May 18, 2024

Fixed. Using validate: false work perfect.

from sourcemod.

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