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roryjamesallen avatar roryjamesallen commented on June 15, 2024

I don't have a Time Apprentice, is there any chance that someone has both a time apprentice and an oscilloscope so that they could see the length of the pulse when sending clocks?

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roryjamesallen avatar roryjamesallen commented on June 15, 2024

Updates from Discord:
Clocks under 0.01s seem less reliably detected by the firmware, however this could still be dependent on the currently running script.

Increasing the system clock speed improves reliability (minimum clock pulse that can be reliably detected), and increasing the system clock speed to as high as 250MHz seems to have no disadvantages, so I am leaning towards adding that line to the firmware as it is. It can be overridden in each script if the user needs a slower system clock for some reason, but otherwise it seems that this line of code is being copied by most contributors into the individual scripts

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gamecat69 avatar gamecat69 commented on June 15, 2024

After some testing: Clocks >= 0.007s are OK, shorter and there will potentially be problems.

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roryjamesallen avatar roryjamesallen commented on June 15, 2024

This has now been added in a list of limitations to programming_instructions

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gamecat69 avatar gamecat69 commented on June 15, 2024

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