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Alexander Giatsintov's Projects

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

ik icon ik

Minimal Inverse Kinematics library

imgui-editor icon imgui-editor

No-code UI creating software for ImGui. Create an interface for your application with the convenience of Figma and the functionality of Photoshop.

meteoros icon meteoros

Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.

onifoxed icon onifoxed

Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.

perceptualdiff icon perceptualdiff

A program that compares two images using a perceptually based image metric

renderer icon renderer

A shader-based software renderer written from scratch in C89

skity icon skity

A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM

skymodels icon skymodels

A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.

spark icon spark

SPARK Particle Engine, a portable lightweight C++ library for particle effects

urdl icon urdl

Urdl C++ Library - Urdl is a cross-platform C++ library for downloading web content using a URL. It provides an easy-to-use extension to standard C++ iostreams and an asynchronous interface for use with Boost.Asio.

xar icon xar

eXtensible ARchiver

zep icon zep

Zep - An embeddable editor, with optional support for using vim keystrokes.

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