Comments (6)
Let's look at these defaults one by one:
- pan and zoom of board: Here the default has unique properties: shows the full board, uses the whole screen width. So you would often want to return there, hence there should be an easy way to do it. And there is already: Just zoom out and make the board smaller than it originally was. Then the app will snap the board to its original position and size.
- rotation of board: This is mainly used when loading a kifu which has switched coordinates. In that case you won't want to return to the default until the study of this kifu is finished. In other words: Switching back to the original rotation doesn't occur that often. Moreover it's pretty easy to do even without a special mechanism. Just at most two rotations and you are done.
- zoom of gametree: Here the default size of the nodes is just my blind guess. So I don't assume that users will be interested in restoring exactly that size.
- pan of gametree: Here it would be interesting to get back to the current node after panning around. But that's already easy since the app keeps the current node visible when it's changed. So, if you have lost it while panning, just tap the "<-" button, then the "->" button, and you see your current node again.
Summing up, I don't see any necessity to add further mechanisms here. Moreover, as you already mentioned, there is no standard intuitive way to "go back to defaults" on mobile. So, even if I would add something, users wouldn't know about it.
from aki65.github.io.
Well, u're definitely right, but if u'd like to talk a bit more, I have a idea about the looking of a gametree —— "big small branches":
- the more earlier or shorter a branch is, it'll be more bigger
- the more later or longer a branch is, it'll be mor e smaller
How do u think about this kind of gametree looking?
from aki65.github.io.
I assume you want it to look like a real tree, sounds interesting. But when I checked how to implement such a look, I found two severe drawbacks:
- Because of the different sizes there will be many more distinct graphical elements, so drawing the tree will be much slower, therefore panning and zooming will be far too slow.
- On the smaller branches the nodes would have to be smaller too (the lines alone have no real visual effect) and therefore they would be difficult to hit (in order to jump there).
So, I will stick with the uniform look (like all other apps do).
from aki65.github.io.
Oh, u're undoubtedly right, the more widgets, the more slow a app will be. BTW, will BadukAI support "Landscape/portrait mode" someday? If the users rotate their phones or pads, the app will switch its layout between the two modes autoly.
from aki65.github.io.
I have this on my todo list, but it's tricky: In landscape mode the status bar takes away much more space than in portrait mode. Moreover the settings menu is far too long for the screen in landscape mode. And the differences between 16:9 and 20:9 aspect ratio are much more severe in landscape mode than in portrait mode (where I can just make the histogram higher to compensate for the difference).
So, I am not sure that I can find the time to resolve all these issues, but I will try ...
from aki65.github.io.
Thank you. Perhaps I can understand it: a small feature, a big dev time
. For the talks is away from the issue topic, I close it first.
from aki65.github.io.
Related Issues (20)
- 28b HOT 2
- 能否加入“死活题棋谱”功能? HOT 3
- save sgf界面的设计逻辑有问题,外加一个bug HOT 3
- 能否更新最強的權重? HOT 6
- Could there be a colered circle? HOT 2
- 經過量化的權重比原來的權重弱 HOT 3
- still confused by the move suggestion ranking HOT 1
- (Just a question) mobile phones with Dimensity Chip HOT 1
- change the rules HOT 11
- Addthenumber ofmovesdisplayforthepieceson theboard HOT 1
- 可否用动画显示分析的每一个结果 HOT 2
- set visits/move for AI? HOT 1
- Detect stones in image freeze on XiaoMI HyperOS HOT 2
- two UI suggestions HOT 17
- 能否优化一下一部分手机的应用分身功能创建的BadukAI没有读取权限 HOT 7
- Is it possible to use original katago network HOT 2
- Buggy auto-repeat function with buttons < and > HOT 2
- Analysis of other branches of game tree HOT 4
- backgrounding app while in the middle of the timeline truncates it HOT 8
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from aki65.github.io.