Comments (3)
之前有 FileList,不過現在不知道跑去哪裡。
我先把手上的發出來。
@Acer-bdog
from libbundle.
之前有 FileList,不過現在不知道跑去哪裡。
我先把手上的發出來。
@Acer-bdog
我通過3.12.0.2.2FileList.zip查找到需要的.dat64在_Preload.bundle.bin這個檔裏,用VisualBundle打開導出的_Preload.bundle.bin
檔VisualBundle就報錯,打開Data.bundle.bin都能正常,_.index.bin,_Preload.bundle.bin都是從最新的GGPK裏導出的。
System.ArgumentException: 參數無效。
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
at System.Drawing.Icon.BmpFrame()
at VisualBundle.Properties.Resources.get_file() in C:\LibBundle\VisualBundle\Properties\Resources.Designer.cs:line 79
at VisualBundle.MainWindow.BuildTree(Dictionary2 tree, String path, Object file) in C:\LibBundle\VisualBundle\MainWindow.xaml.cs:line 207 at VisualBundle.MainWindow.OnTreeView1SelectedChanged(Object sender, RoutedPropertyChangedEventArgs
1 e) in C:\LibBundle\VisualBundle\MainWindow.xaml.cs:line 126
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.Controls.TreeView.ChangeSelection(Object data, TreeViewItem container, Boolean selected)
at System.Windows.Controls.TreeViewItem.Select(Boolean selected)
at System.Windows.Controls.TreeViewItem.OnGotFocus(RoutedEventArgs e)
at System.Windows.UIElement.IsFocused_Changed(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
at System.Windows.DependencyObject.SetValue(DependencyPropertyKey key, Object value)
at System.Windows.Input.FocusManager.OnFocusedElementChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
at System.Windows.Input.FocusManager.SetFocusedElement(DependencyObject element, IInputElement value)
at System.Windows.Input.KeyboardNavigation.UpdateFocusedElement(DependencyObject focusTarget)
at System.Windows.FrameworkElement.OnGotKeyboardFocus(Object sender, KeyboardFocusChangedEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.KeyboardDevice.ChangeFocus(DependencyObject focus, Int32 timestamp)
at System.Windows.Input.KeyboardDevice.TryChangeFocus(DependencyObject newFocus, IKeyboardInputProvider keyboardInputProvider, Boolean askOld, Boolean askNew, Boolean forceToNullIfFailed)
at System.Windows.Input.KeyboardDevice.Focus(DependencyObject focus, Boolean askOld, Boolean askNew, Boolean forceToNullIfFailed)
at System.Windows.Input.KeyboardDevice.Focus(IInputElement element)
at System.Windows.UIElement.Focus()
at System.Windows.Controls.TreeViewItem.OnMouseLeftButtonDown(MouseButtonEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseDownThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
from libbundle.
Generate FileList.yml by this 591fd57
Note that you have to regenerate it every time the game update.
The program is already put in release Beta v1.2
你可以用上方連結新增的FileListGenerator生成FileList.yml
程式檔我已經發佈在Releases的Beta v1.2版本
記得每次遊戲更新新版本後都要重新生成
from libbundle.
Related Issues (12)
- Records folder missing HOT 1
- System.ArgumentException HOT 4
- addFiles Path issues HOT 1
- freeze on opening _tiny_1.bundle.bin due to GUI performance HOT 2
- [Feature Request] Replace all files in loaded bundle HOT 5
- Missing files HOT 1
- Error when opening any _index HOT 3
- Visualbundle往bin保存.dat64是saving 1/2滑鼠轉圈圈議會后整個程序崩潰消失。 HOT 15
- UISetting.xml 未在 _index 中定义问题 HOT 1
- 請問一下 使用VisualBundle開啟檔案出現錯誤 HOT 2
- Missing Class File HOT 1
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from libbundle.