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Archipelago Randomizer for DLC Quest
The following assumes the Checkpoints Pack has been purchased.
In the vanilla LFOD campaign, when saving, quitting, and reloading, the game spawns the player at the last activated checkpoint. However, this behaviour is not maintained by the plugin because the DLCManager.IsPurchased
method is patched by replacing the vanilla implementation with one entirely defined by the plugin. This then results in the player always spawning at the default location instead of the last activated checkpoint as the game believes the Checkpoints Pack has not been purchased.
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