Comments (5)
What does it look like when you open Xcode and what version of Xcode are you using?
from imessagestickerunity.
I'm using 9.1 version of Xcode. I attached screenshots for Xcode. If you need more information, let me know.
from imessagestickerunity.
This all looks good.
I haven't tried to publish in a while, myself, but could you do me a favor and click the small arrow button in the bottom right of your second screenshot? (Its the one so that you can view the app icons).
Is there anything missing there? Like maybe the newly required 1024pt App Store icon? If so, can you add a 1024 icon to that slot and try again?
from imessagestickerunity.
Sorry for late reply. I added 1024pt app store icon, then tried to upload but same result. Still working on how to fix it. Any idea?
from imessagestickerunity.
I fixed it. I don't know why but if I build and upload by archive, everything goes well. Thanks for your support anyway.
from imessagestickerunity.
Related Issues (20)
- Sticker Pack Size HOT 3
- Do you have .unitypackage file? HOT 3
- Unable to build to xcode HOT 2
- Stickers constructed at runtime HOT 1
- Headless mode doesn't work for auto-scaled app icons HOT 1
- Can't build on Xcode, no such file or directory error HOT 16
- [Feature Request] Using in-game-generated GIF/APNG? HOT 1
- Xcode 9.2 complaining about conflicting code signing settings when automatic signing is selected HOT 6
- Resources Folder Dependency HOT 3
- Invalid iMessage App, as in #23 HOT 2
- Xcode Target Dependencies HOT 4
- PBXProject.cs - RecursivelyCopy does not work on Windows HOT 1
- Build fails on Mac HOT 1
- Unity 2018 tests? HOT 1
- Stickers are not sorted HOT 6
- Failed to export icons when building iOS, if iPhones Settings @2x, @3x, iPads Settings @2x are not set
- PBXSourceTree type compilation errors when iOS Build Support module is not installed
- Sorting order of sticker sequence is not matching StickerPack.asset
- Issue when changed to automatically sign
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