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aekobear's Projects

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

jsdom icon jsdom

A JavaScript implementation of various web standards, for use with Node.js

league-connect icon league-connect

:electric_plug: Modern NodeJS interface to the League of Legends Client APIs

logstash-filter-aggregate icon logstash-filter-aggregate

The aim of this filter is to aggregate informations available among several events (typically log lines) belonging to a same task, and finally push aggregated information into final task event.

lolgameclientapi icon lolgameclientapi

A Rust library that makes it easier to interface with the local LoL game client

murmur icon murmur

a social network of action and accountability

neo4j-core icon neo4j-core

A simple unified API that can access both the server and embedded Neo4j database. Used by the neo4j gem

opal.github.io icon opal.github.io

Source for Opal website, **see the "source" branch for contributing**

rack icon rack

a modular Ruby webserver interface

roda icon roda

Routing Tree Web Toolkit

sdl_gamecontrollerdb icon sdl_gamecontrollerdb

A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality

sequel icon sequel

Sequel: The Database Toolkit for Ruby

tinycolor icon tinycolor

Fast, small color manipulation and conversion for JavaScript

turtle_shell icon turtle_shell

a cross-platform, customizable, modular and interactivodular shell for scrublords and n00bs

useful icon useful

useful code snippits and/or code snippits i spent so much time writing that i damn well better use them again

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