Name: Adrij Sharma
Type: User
Company: IIIT Bangalore
Bio: Student of
Integrated Master of Technology Course
in Computer Science and Engineering Branch
at International Institute of Information Technology, Bangalore
Twitter: AdrijSharma
Location: Bengaluru, Karnataka, India.
Adrij Sharma's Projects
This is a live website with portrays on personal portfolio.
3 popular applications of breadth first search algorithms in graphs have been explained in great detail.
Trained the YOLOv5 and the Faster RCNN models to detect autos in testing images given as input. Autos do not include cars, bikes, buses or trucks. Only autorickshaws will be detected in the test images.
Amazon Web Services - Internet Of Things (Algorithm Design) Summer Project
real
Developed a Machine Learning model framework to estimate the probability of a comment being Harsh, Vulgar, Threatening etc. using Natural Language Processing techniques. The probability had to be calculated for a set of a million comments and an accuracy score had to be achieved on Kaggle. I was the private leaderboard topper post the Kaggle submission deadline of this project.
2-Player football game made using three.js
Designed and implemented the graphical user interface and the algorithm of a Standard Multiplayer Snake and Ladder game using pygame library of Python programming language.
The IAS Computer was named for the Institute for Advanced Study in Princeton, New Jersey. I have simulated the working of an IAS computer (Not GUI based) using Java programming.
ResNet50 to encode the images which were then input in the model. Keras embedding layer to generate word embeddings on the captions. Word embeddings and encoded image features are fed to a LSTM decoder network to generate the next word. Greedy Search and Beam Search to generate the captions.
3D rendering with lighting and shading, and rotation using quaternions. Concepts used: Experimenting with lights and Blinn-Phong lighting model, Experimenting with Gouraud and Phong shading models, Using quaternions for rotation
The code for missionaries and cannibals problem in Prolog programming language.
Created 3D models using a modeling tool Blender. Imported and transformed the 3D objects. Computed animation paths and transforms. Functionality to view transformations. Implemented in a way that picking model objects is permissible.
Scientific Calculator
2D interactive planar rendering with 2D translation, rotation, scaling/zooming.
C project