Comments (3)
Good news on this front... :)
http://terathon.com/lengyel/Lengyel-Glyphs.pdf
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@AdaDoom3 Assuming there is no progress here yet: Part of me thinks its a good idea to implement software emulation for this first before looking at a shader in light of Vulkan's quirks. Thoughts?
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That is a bit expensive and error prone -- not to mention the os provides some facilities for it. The easiest route is to use simple bitmaps which is what I will probably do given that this isn't a priority any time soon.
Also, only recently has this even become reliably possible
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Related Issues (20)
- Fix linux build script HOT 1
- Removal of generic protected HOT 1
- objectada HOT 2
- incomplete stack traces HOT 1
- Libraries HOT 7
- Makefile removal? HOT 13
- Slow tasks HOT 3
- Is bundling all the libraries really a good idea? HOT 4
- Linux build broken for 13 days now HOT 20
- Suggestions for api design
- Accidentally Committed File HOT 1
- Changing Word_Size has no Effect
- Linux Implementation HOT 17
- Item argument not used in Neo.Core.Strings.Count function HOT 5
- won't build on Windows 10 Pro running 32-bit Ada HOT 3
- there is no mention in the main README about what operating system / tool chain to use HOT 1
- Is the README correct? On the master branch there is no Setup directory. Am I not supposed to use master? HOT 2
- vkDestroySwapchainKHR -> Swapchain(ERROR) HOT 2
- Compile error in a-comutr.adb
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