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Hi there 👋, I am a professional Game Dev Engineer with passion about game development and programming. Here is my personal site.

Some of my core values:

  • Collaboration, teamwork and growing together.
  • Psychological safety by treating others and being treated as peers and by generating space to talk.
  • Continuous improvement and empowerment by listening to each other and removing waste.
  • Generate trust by being transparent and having good communication skills.
  • I don't believe in separated roles with separated responsibilities but I do believe in having different knowledge and points of view and achieving excellence by interacting to find the best value from them.

I believe in Agile and XP, some of my favorite development best practices:

  • Continuous delivery
  • Test driven development
  • Pair programming (in game dev, I prefer the name Pair working in something, could be a programmer or an artist or whatever)

I love game jams, I have games at itch.io and at gemserk website.

Here are some examples:

I worked at Ironhide Game Studio as Lead Game Engineer on Iron Marines Invasion, Iron Marines, and as Programmer in some of the Kingdom Rush game series too.

Previously, I worked at Gemserk with rgarat where we created lots of game prototypes using and collaborating with open source projects like LWJGL and LibGDX (among others) and learned a lot. We ended up porting Clash of the Olympians to mobile devices.

I have some personal open source projects too like a selection history plugin for Unity.


Big fan of git and Github, using it in different projects since it was released I believe, here are my stats which I am super proud of:

stats

my top-langs used

Profile Visit Count

Visitor Badge

Ariel Coppes's Projects

artemis icon artemis

artemis framework (Components Based Game Engine) (Custom modifications in branch gemserk)

deterministicgame icon deterministicgame

This is just a test project to understand how to create a deterministic lockstep framework for a simplified RTS

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

gemserk-ecs-learn icon gemserk-ecs-learn

Just learning stuff about Unity ECS and how to interact/integrate with games

libgdx icon libgdx

Just a fork of LibGDX to make pull requests easier.

nifty-gui icon nifty-gui

Nifty GUI is a Java Library that supports the building of interactive user interfaces for games or similar applications. It utilizes LWJGL, JME, Java2d or JOGL for OpenGL rendering.

openupm icon openupm

OpenUPM - Open Source Unity Package Registry (UPM)

ortpvj2023 icon ortpvj2023

Materiales el curso de Programación de videojuegos 2023 de Universidad ORT Uruguay

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