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acdamiani avatar acdamiani commented on July 24, 2024 1

Yeah, it sounds like missing that custom class caused the error. I'll add a warning in the future so that a missed node/conditional class doesn't cause the whole tree to lock up.

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ijisthee avatar ijisthee commented on July 24, 2024

@acdamiani to avoid misunderstanding I did not update vom 1.0.5 to 4d65500 or 627c855 but only from 1.0.5 to 15b26ec

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ijisthee avatar ijisthee commented on July 24, 2024

I'm having a theory. I've created a class inside of the Schema folder structure and used it in the Graph asset. To update from Asset Store Package to Git Package I've had to delete the Schema folder from Assets folder. Unity automatically places it inside the Root/Packages folder.

Then obviously I've lost my class and the Graph Asset could not be opened anymore.
My Class was a conditional and the error happened in

SchemaEditor.Internal.ComponentSystem.Components.ConditionalComponent.Create...

Since the class is gone and I cannot put it back to the Root/Packages/Schema folder since it's readonly I cannot get the Graph asset to work.

Maybe it is possible in the future to simply create a warning (missing GraphObject) or so.

Without that kind of warning the Graph asset is completely gone and a lot of work is lost eventually.

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