abstractmachine Goto Github PK
Type: User
Company: HEAD – Genève, HES-SO
Location: Geneva, Switzerland
Type: User
Company: HEAD – Genève, HES-SO
Location: Geneva, Switzerland
A Crossing Industry is a game currently in development by the Atelier Hypermédia, École supérieure d'art d'Aix en Provence.
Converts the Arduboy into a basic keyboard-based game controller. For more info on Arduboy, cf. https://www.arduboy.com
Software for writing in the Automatic.Writing language.
Corit.ai is an interactive text transformer Professor, trained on the oral histories of the visual artist and professor Corita Kent.
Crash Cards are used for the acceleration of ideas and projects in workshops.
This is an attraction built for ENIAROF#32 at the format Pillard factory in Marseille.
A game built in about a day for Eniarof #32, using a Hohner Symphonie D98 as a game controller.
This is an attraction built for ENIAROF#32 at the format Pillard factory in Marseille.
Short demo of the TextMeshPro vertex and color deformations
A Scene and Character Manager for managing multi-scene Fungus stories.
A collection of useful .gitignore templates
"Design and Machine Learning: Automation Takes Command?" is a research project of IRAD, HEAD–Genève
The source code for the performance of Tempest at Théâtre Hexagone, using various forms of AI
Playable Cinema is a research project of IRAD, HEAD–Genève, HES-SO
A tutorial checklist for installing, training, and using gpt-2
A tutorial checklist for installing, training, and using gpt-j.
This is the code for the ColorCatcher project, exhibited at the Drawing Futures exhibition at Espace Créatif Caran d'Ache, Plateforme 10.
A folding workshop at the Master Media Design, HEAD – Genève
A workshop on drawing at the Master Media Design, HEAD – Genève
This is our Twee slideshow shown in the first day of class of the Future of Drawing project.
This is a skeleton test of Pierre Rossel's hands demo for HEAD – Genève
This is an example project from the Time In Time Out project of the Media Design Master, HEAD–Genève
This tutorial for building a Unity + Oculus project from scratch was created for HEAD – Genève
This is our Twee slideshow shown in the first day of class of the Time In Time Out project.
Hyperzoom is a non-linear 3D hypertextual narrative system developped by Douglas Edric Stanley at the Atelier Hypermédia
A list of the basic tools needed to study interaction design, with an accent on creative coding. Created for https://abstractmachine.net/tutorials.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.