Comments (4)
#136 (comment) was the description
from osm2streets.
Just dumping raw notes related to this:
- first look at whole network, then do dirty bit things
- geometry says this looks like u-turn, fix it up
- what changes now that we determine that?
- transformations are like rawmap editor actions, higher level
- cycleway snapping is a case where the collapsing might happen too early
- how should collapsing actually work? keep the graph the same
- low-level street network OSM node
- Junction with 1+ nodes, uses pretrimmed distances
- DC join needs to radically alter reference line of the Y shape
- 3 levels of stuff?
- Junction is a full subgraph of stuff
- the intermediate thing is just where we currently collapse. movements here?
- the geometry for pretrimmed case is higher level, has access to lower level thing
- less state? the collapsed road isnt gone. just views on top of stuff
- or simplify. if the transformation needs OSM level stuff, just do it before we collapse.
In the short term to move forward on #136, I think that last idea is the key -- front-load transformations that need to see something closer to OSM graph
from osm2streets.
On the topic of reordering transformations, I didn't get to mentioning this during the meeting:
I think for the purposes of testing/evaluating osm2streets we should stop inferring sidewalks everywhere, and should disable the shrink_roads transformation as it is too-blunt an instrument.
from osm2streets.
2023 will be the year of ripping of all the old bandages! I'd be happy for both changes. The first will start forcing us to reckon with separate sidewalks finally. Within osm2streets, the goal for correctness is sane geometry / rendering. For traffic simulation and road-space reallocation over in A/B Street, parallel ways without any kind of higher-level Corridor
will still be a problem, but I'll just keep enabling the option in the meantime.
from osm2streets.
Related Issues (20)
- Use region-specific configurable lane widths
- Publish osm2lanes NPM package HOT 2
- Handle pbf input too HOT 5
- Turn lane shows arrows where there should be none HOT 7
- Lanes for bus and bicycles not shown up HOT 2
- Design of two-way streets with priority (= only one lane) HOT 4
- Try switching to Muv HOT 20
- Revival ideas
- Improve rendering detail in Street Explorer
- Fail less often for intersection geometry HOT 4
- Crossings HOT 4
- Grouping roads/intersections together into logical units HOT 1
- Handle parking areas HOT 1
- Handle modal filters HOT 2
- Handle footway=link
- Broken intersection geometry HOT 5
- relation:connectivity? HOT 5
- Optionally hide tunnels
- Wrong driving side for non-sovreign LHT jurisdictions inside RHT countries HOT 2
- Bring back driving side switch for special purposes HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from osm2streets.