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Last update 2023 apr 19

以后可能就全部用英语写了。中文的属于遗留部分。

I'm recently learning Electronics. Deep learning is still my top hobby. I plan to translate my articles into English.


我在网上通常是用的 YagaoDirac 这个名字。

主要领域是:
程序。
模拟电路和一点点的数字电路。
深度学习。(主要是训练有效性,人工意识,方面,纯爱好。)
电子游戏机制研究(游戏规则设计与形态的相互关系,复杂叙事类游戏用世界观搭建方法,基于格子的游戏用物流系统,游戏用算法,放置游戏的基本原理)

代码方面的技能是:
核心,正在:c++,unreal engine,
核心,没有正在:ts/js, c#, unity, pytorch
认真玩过,不想再碰了:lua。Factorio mod api。

最近的计划:
Learn Electronics.
Translate my articles into English.

如果有这些方面的计划,我可以来帮忙。不过要看兴趣。
Virtual realistic natural environment algo, especially for video game purpose.
Math algo. Especially heavily mathmatical algo. Although I'm so good at math.
Particle based physical simulation
Partical life (if you know this)

应该是永久停止了的:
异星工厂的二个地图和一个mod。人气太低,得不到任何的反馈。可以去factorio的mod站搜我的id。
代码片段,虚幻的有visual assist了,不用我再麻烦了。c++的有可能以后还会继续做,但是最近不是很有心情。

我的代码库里面有什么(完成度比较高的):
My ideas on Deep learning. (WIP)
My brief tutorial on Electronics. (WIP, not uploaded atm)
虚幻的学习笔记。
画画用的训练工具。
生活小妙招(包括懒人厨房技巧,减肥技巧,跑步的研究,持续更新中)
一个把颜色塌陷到调色板上存在的颜色的算法。(帮朋友做的)
2d碰撞检测容器。
异星工厂的地图和mod(也可以去mods.factorio.com里面搜我的ID,反正两个地图是可以玩的,只是还可以继续往下写)

长远计划:
Learn deep learning. Make an artificial consciousness contiainer for myself.
我想做一个电子游戏规则研究的学术期刊。
等BCI,然后再试试画画,然后看要不要研究做动画。

联系方式:
T(w)itter: yagaodirac
Github留言,可能看不到。
qq:449650331
Wechat: yagaodirac
[email protected](可能看不到)

yagaodirac's Projects

eazy-libpng-tutorial icon eazy-libpng-tutorial

I simplified 2 test code for the basic features in libpng. One from official package, the other from omarSSelim/libpng-tutorial. I hope to provide the easiest way to get you start with libpng.

pairing-algorithm-wip icon pairing-algorithm-wip

A super heavy, unpractical, O((E/V)^V) of time, algorithm to solve the pairing problem. Generally something funny but actually works.

snippet-set-for-cpp icon snippet-set-for-cpp

A snippet set to help people coding in cpp. For visual studio 2015 2017 2019, main menu>>tools>>code snippets manager, Add, select the path.

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