Name: Ricardo Rodrigues
Type: User
Company: INESC-ID
Bio: I am passionate about games, not just playing them but also building them. I'm a Game Developer and a researcher at INESC-ID.
Twitter: Quenestil
Location: Lisboa, Portugal
Blog: https://colorcrow.me/
Ricardo Rodrigues's Projects
Game Engine running using C++, OpenGL and JSON.
Towards more believable interactions.
Qt application used to test the 3Motion library.
Shapeshifting endless runner small game
tains all project files, in
A study on using JSON files with C++ on an app that loops.
Easy store and access of other project dependencies.
Unity project that shows how you can easily create dynamic UIs.
Frogger OpenGL Implementation for a University Project
Better touchpad gesture handling for GNOME
Linux kernel source tree
Magic Mouse 2 driver for Linux.
I'm a lucky boyfriend and friend to amazing people, an avid gamer, and a Linux geek. I am a Ph.D. student at Técnico Lisboa and a Researcher at the GAIPS.
:ramen: Minimalist Jekyll Template
Bundle of code that was created because I need it and decided to share with everyone.
A small script that converts RAW files from Sigma SD14 camera to DNG format to be used in Darktable.
the last carousel you'll ever need
Rail Shooter made with the phaser 2D game engine in javascript
A native file browser for unity standalone platforms
Smart agents keep a boat alive. Made in Unreal
Shows the option in the Nautilus context menu to open a file or folder in Visual Studio Code
Yarn Spinner is a C# library for interactive dialogue in games!