Comments (5)
@Albinzr Yes, there is — an algorithm is something like — create empty frame, setup it up, set data with your image data, convert to YUV or different colour space if it needs, set pts, rescale to timebase, encode, write.
I'll try to write an example within this week.
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Hi, @Albinzr
Here is it examples/images-to-video.go
There is also an updated video-to-png.go - run it first, it will generate png images, which then will be used (by default) by images-to-video.go
So, the flow is following:
- git pull
- cd examples && go build video-to-png.go && go build images-to-video.go
- run
video-to-png
without params - run
images-to-video
without params - result will be in result.mp4
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Cool thanks...
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Is there a way to pipe images in memory directly rather than specifying the location of the image for converting to video?
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@3d0c Cool man, Thanks
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