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Hey

I'm Lucas. I am a Software Engineer who specializes in computer graphics.

You can reach me at my Discord with any questions: 2401Lucas

Experience

I am proficient in C, C++, GLSL, HLSL, Vulkan, OpenGl & DX

I have worked with Unity, Unreal and the Godot engine, as well as my own engine.

Released Games

PGA 2k23 I worked mostly on the FTUE/Tutorial of the game, as well as the practice range. My work included using an in house UI system, maintaining, updating and adding new features to the named area's of the game as well as testing features across platforms(PC,PS4/PS5, XB1/XBX)

Vulkan Game Engine/Renderer

Originally started as just a barebones CPP & Vulkan renderer. The Blu Renderer will support RayTracing, Global Illumination, PBR textures & more. The Blu Engine will support dynamic models, scene editing, physics, collisions and ECS.

Lucas McCully's Projects

save-system icon save-system

A Simple C# Save and Load System that has the ability to track achievements, load data from several files and modify data without needing to modify the whole Object. Usable in C# & Unity

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