Comments (4)
this is actually one of the tasks in the tutorial branch.
from deck.gl.
@gnavvy Any interest in bringing it into the layer?
from deck.gl.
added per item radius support in 2.4.1 2.4.2
you can now specify the radius along with the position and color, for each point.
from deck.gl.
@gnavvy Thanks! Much appreciated.
from deck.gl.
Related Issues (20)
- [Bug] cannot reference the same b3dm HOT 1
- [Bug] Tile3DLayer interleaved with Mapbox causes mapbox tiles to flicker HOT 2
- [Doc] AttributeManager.addInstanced behaviour change on upgrade to deck.gl 9.x HOT 2
- [Bug] Widget stylesheet not exported properly HOT 1
- [Doc] Fix code example mistake (using-with-maplibre section)
- MVTLayer zooming artifacts on Deck.GL own documentation website
- [Bug] Widgets render below `react-map-gl` basemap HOT 1
- [Bug] GoogleMapsOverlay misaligns layers with raster basemap in initial render
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- [Bug] html2canvas Fails with preserveDrawingBuffer: true in deck.gl HOT 2
- [Feat] change ScatterplotLayer position by using fbo texture
- [Bug] MVTLayer layer breaks when used with the DataFilterExtension HOT 2
- [Bug] Typings for depthTest parameters not defined HOT 3
- [Bug] Widgets without `viewId` don't change the view their automatically added to.
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- [Bug] Repeat false seems to be no longer working on MapView HOT 2
- [Feat] add getSourceColor, getTargetColor to PathLayer HOT 2
- [Bug] Issues with Masking Extension in deck.gl for Vector Tiles HOT 7
- [Bug] The data is not being correctly converted back to GeoJSON in VectorTileLayer HOT 6
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from deck.gl.